Trap
NormalLimiter Overload
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3875
If this card is sent to the Graveyard: Special Summon 1 "Speed Warrior" from your hand, Deck, or Graveyard.
Limiter Overload — Power Evaluation
Final Score: 60 ± 6 · Confidence: Medium
- Intrinsic: 57 · Deck: 62 · Meta: provisional
- Primary role: Starter / Combo Enabler
Why it scores here
Limiter Overload scores as a specialized engine enabler rather than a generalist power card, earning points primarily for reliable access to Speed Warrior once sent to the GY and moderate resource efficiency. Its value lies in fueling Synchro-focused lines like Junk Warrior and Stardust Dragon in dedicated Synchron/Junk archetypes, where it appears in 100% of Speed Warrior decks with 2+ copy inclusion. However, the card brings zero disruption to the opponent, requires external send outlets for activation, and lacks any generic utility outside its narrow archetype homes. The score reflects strong deck-specific role confirmation but is tempered by the absence of combo data to verify actual board-building efficiency and strategic depth.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 62 | Requires a send outlet (Foolish Burial, Quillbolt Hedgehog) to activate, but appears in 100% of Speed Warrior decks (76/76) with 2+ average copies per deck, confirming reliable access once the archetype exists. (Verified) |
| Combo & Conversion | 68 | Text shows it summons Speed Warrior (a Tuner) from hand/Deck/GY upon being sent, enabling further Synchro plays to Junk Warrior (88.2% co-deck) and Stardust Dragon (53.9%), though no combo data exists to verify actual board impact. (Inferred) |
| Resource Economy | 72 | Trades itself (sent via an existing engine piece) for a live Level 2 Tuner body with no net card loss; the send cost is absorbed by other archetype staples (Foolish Burial, Quillbolt) already in the deck. (Inferred) |
| Effect & Interaction | 10 | Provides zero disruption, negation, or removal; purely an enabling card with no opponent-facing interaction. (Verified) |
| Material Utility | 15 | The Trap card itself is not material and has no level or attribute value; its utility as a body is minimal, though it summons Speed Warrior which becomes excellent Tuner material. (Verified) |
| Resilience & Flexibility | 55 | Once sent to GY, the effect auto-triggers without negate vulnerability if Speed Warrior is available; however, it is a single-use effect per send and entirely reliant on external activation setup. (Inferred) |
| Deck-Building Efficiency | 70 | Commonly run at 2-3 copies in Synchron/Junk homes (42% of decks at 3×) with no severe brick or garnet risk when paired with Foolish Burial and Quillbolt send engines. (Observed) |
Calculation
Weight profile: Starter / Combo Enabler (100%). Intrinsic ≈ 57, Deck ≈ 62, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Guaranteed access to Speed Warrior (Level 2 Tuner) when sent to GY, enabling Synchro summons with multiple routes (Foolish Burial, Quillbolt Hedgehog, Quickdraw Synchron, One for One)
- Core to 100% of Speed Warrior decks with 2+ copy inclusion, showing strong deck dependence and reliability
- Multiple Synchro enablers in the same homes (Junk Warrior 88%, Stardust Dragon 53%, T.G. Hyper Librarian 47%)
Weaknesses
- Requires external send outlet; cannot be used directly from hand or as an independent search target
- Trap card with zero opponent interaction or board disruption value
- Locked to Speed Warrior recursion; offers no generic utility outside dedicated Synchron/Junk homes
- Combo data absent — actual board-building efficiency and full conversion chain unverified
Counters / choke points
- Cards that prevent Special Summon effects (e.g., Dimensional Barrier)
- Speed Warrior unavailable in all three zones (hand, Deck, GY already depleted)
- Negation of the send condition itself (rare interactions)
Best use
Tuner enabler for Synchro-focused lines. Decks: Synchron, Junk, Quickdraw Synchron. Suggested copies: 2.
Evidence & gaps
- Verified: Card text confirmed: sends self to GY → Special Summons Speed Warrior from hand/Deck/GY; Appears in 76 decks across multiple formats (TCG, OCG, MasterDuel, DuelLinks); Speed Warrior co-appearance rate 100% (all 76 Speed Warrior decks run this card); Trap card with triggered effect, not searchable or summoned directly; Primary archetype homes: Synchron (46.1%) and Junk (21%)
- Observed: Average 2.03 copies per deck (distribution: 30×1, 14×2, 32×3); High inclusion rate suggests low garnet risk in archetype context; Multiple send outlets observed in top partners: Foolish Burial (57.9%), Quillbolt Hedgehog (57.9%), Quickdraw Synchron (65.8%); Synchro boss pieces present in 50%+ of decks: Junk Warrior (88.2%), Stardust Dragon (53.9%), T.G. Hyper Librarian (47.4%)
- Inferred: Primary role as Starter/Combo Enabler: sends itself to enable Tuner summon, fueling Synchro plays; Resource economy roughly even: Trap traded for live Tuner body via existing send engines; Deck-wide synergy high: works with multiple Synchro lines and send outlets already in the archetype; Generic utility low: text locked to Speed Warrior, not splashable into other strategies; Combo conversion efficiency inferred from archetype context but unverified by actual combo boards
- Data gaps: No combos supplied — combo conversion efficiency and actual board-building power is text-only inference No guides provided — expert context on its role and metagame impact unavailable No usage statistics (StatisticsCard) — archetype inclusion rates inferred from deck sample only No dated metagame sample — cannot assess current Meta Power or format-specific prevalence No combo examples showing Speed Warrior activation → full board path in Synchron lines






